Monday, September 19, 2016

3D Week 04 Assignment: Lego Project Part 02

This week we continued with the "Lego Project" -  now we were to build a futuristic scene as part of a group effort among the artists. I was assigned to the "aircraft" team and proceeded to model a new hinge piece that could be useful. This piece can be seen below.


My team and I then combined pieces and individually constructed a body and wings for the aircraft. 



I then worked on some materials that were to be used on the aircraft. Below is the final product.



Afterwards, all the assets from each team were integrated and posed into one Unreal project. Seen below is the final result.





1 comment:

  1. Looks like the individual model turned out well. I would like the Maya documenting to be more complete, grey shaded model with the wire frame. Was an Lod made?

    UE4 team project tuned out very nice, I do think that the materials could have used a bit more work. It is cool to have the glowing part but it does feel like the glow material was leaned on a bit much, so what we ended up with was super bright materials and super dark materials, there is no real value change across the spectrum of what is shown. Also designs did feel a bit too compartmentalized, needed to have a little more syncing up between pieces that were made to make a unified design.

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