This week we continued with the cannon model. First, the UV's of the cannon were laid out in a coherent manner.
Then the cannon was refined to the hi-poly model as shown below.
The model was then loaded into Zbrush and details were added to give it an "aged" appearance.
This assignment took me about 6 hours.
The work turned out rather nice, there is some very thin parts on the UVs on the wing like protective structure on the cannon. But you did a really nice job on the cannon with the large, medium and small details in the sculpt.
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