Monday, December 12, 2016

Animated Growing Ivy

This piece was originally created for our Wizard of Oz VR experience but did not end up making it into the final product, mainly due to integration issues between Houdini and Unreal. I followed a very popular tutorial to make this animated growing vine and it was a great learning experience. I hope to continue my research in learning how to convert something like this into a digital asset so that it may be used within Unreal.

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